I’m putting WASM in your browser!

I built this to learn about WebAssembly. It is written in Rust and compiled for the browser.

For the fluid flow simulation, I used a technique described in the paper Curl-Noise for Procedural Fluid Flow by Bridson, Hourihan, and Nordenstam.

START GAME

The Objective

  • Get coins: Number go up.
  • Difficulty: The faster you get coins, the harder it gets.

There is no ending. It is just a small WebAssembly demo and a chill sensory game. It works on desktop and most phones.

This is an archived project.


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